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Precision aim

Bullseye

Stop the needle dead center. Precision beats speed..

2-6 playersQuick playBrowser multiplayer
The objective

What you are trying to do

Lock closest to the moving target's center and reach the selected round-win target first.

01

Track the sweep

The needle moves across the scoring bar while every player judges the center.

02

Lock once

Tap LOCK before the window closes. Distance from center determines a server-scored result from zero to 100.

03

Win the race

The best score takes the round; repeated round wins decide the match.

Server-authoritative guide

Complete rules for Bullseye

These are the disclosed rules used by the room—not a simplified summary that changes once the match begins.

  1. 01

    A needle sweeps across the bullseye bar. Tap LOCK when it is dead center.

  2. 02

    The closer to center, the more points: bullseye = 100, falling off to 0 at the edges.

  3. 03

    Highest score wins the round. First to the target number of round wins takes the match.

  4. 04

    Wait too long and you score 0, so lock before the window closes.

  5. 05

    Your lock is timed on the server, so nothing can be faked from the client.

Choose the table

Modes & room settings

Every setting below is validated by the server. The default is marked so a new host knows exactly what will run without changing anything.

Room setting

Match

Sets how many precision rounds decide the match.

First to 3

First to 3 decides the match; the first player to reach that round-win target wins.

First to 5Default

First to 5 decides the match; the first player to reach that round-win target wins.

First to 7

First to 7 decides the match; the first player to reach that round-win target wins.

Before your first match

Three useful habits

01

Watch the center, not the needle's starting edge.

02

Commit cleanly—waiting for a perfect lock can turn a strong score into zero.

03

Use the first round to learn the sweep rhythm, then adjust rather than guessing wildly.