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The classic

Chess

The classic. Checkmate your rival's king.

2 playersStrategyBrowser multiplayer
The objective

What you are trying to do

Checkmate the opposing king while keeping your own king out of check.

01

Develop

White moves first. Bring pieces into useful squares, protect the king, and contest the center.

02

Create threats

Every move must be legal and may not leave your king attacked. Checks force an immediate response.

03

Mate or draw

Win when the enemy has no legal answer to check; the disclosed stalemate, material, repetition, and move-count rules can draw the game.

Server-authoritative guide

Complete rules for Chess

These are the disclosed rules used by the room—not a simplified summary that changes once the match begins.

  1. 01

    White moves first. Tap one of your pieces to see where it can go.

  2. 02

    Tap a highlighted square to move there.

  3. 03

    Castling and en passant work automatically. On promotion you choose the piece (queen, rook, bishop, or knight).

  4. 04

    Put the enemy king in checkmate to win.

  5. 05

    Draws: stalemate, insufficient material (e.g. lone kings, or king + a single minor piece), threefold repetition, and the 50-move rule.

Choose the table

Modes & room settings

Every setting below is validated by the server. The default is marked so a new host knows exactly what will run without changing anything.

One complete ruleset

Classic setup—no hidden host modifiers

Chess currently runs the complete rules shown above for every room. The host chooses who joins and when to start, but cannot silently change the board, scoring, or win condition.

Before your first match

Three useful habits

01

Check every candidate move for an exposed king before looking at tactics.

02

Develop minor pieces before making repeated moves with the same piece.

03

When promoting a pawn, choose the piece the position needs—not automatically a queen.